Hopefully Microsoft will properly fix the issue with a patch before Halo Infinite officially goes live next month.įor those using Xbox controllers rather than mouse and keyboard and are having similar aim assist or lagging issues, check our guide on how to fix the Halo Infinite aim assist for consoles here. The problem is that a small amount of aim assist or lag seems to occur when aiming, which may be only a few pixels but that means that players can struggle to make small adjustments when aiming. The problem where aiming feels weird or off on PC in Halo Infinite seems to be caused by Microsoft’s decision to force borderless fullscreen rather than exclusive fullscreen. Setting the minimum FPS to 120 and the maximum to 300, or disabling the minimum/maximum altogether.For Radeon users, install the specific Halo Infinite Highlights driver for use with the multiplayer.Also update Nvidia to the latest graphics drivers with Halo Infinite support. Open Nvidia Control panel and Manage 3D settings, then add or find Halo Infinite to Program Settings and set Low Latency Mode to Ultra.It is best to keep in mind that if you do not get a constant FPS (60 or above) or if you face a sudden drop in the FPS, you should turn the raw input buffer off so that it does not affect your gameplay. Nevertheless, it is best to keep the setting turned on as it definitely reduces the input lag in your game. However, the improvement might be minuscule, and you may not perceive it readily. You can check if you see any improvement. If you own a standard mouse or the one with a lower polling rate, you can turn the setting on and try playing the game. So you can safely turn the setting on.6g1 But if you have a mouse with a higher polling rate, Riot Games recommends you turn on the setting so that you experience smoother gameplay. Usually, all the good-quality mice come with a 1000 Hz polling rate. However, it all changed after the 3.07 patch. When the feature first came out with Valorant, it was a bit laggy and did not work well with the 8000 Hz polling rate mice. With the differences in mind, let’s focus on whether you should turn the raw input buffer on or off. Mice with lower polling rates may not find any difference. Windows mouse acceleration affects gaming The raw input buffer takes input directly from the mouse, decreasing the reaction time. The standard APIs (Application Programming Interfaces) go through Windows to filter the input. It is specially made to make the mice with higher polling rates smoother. Mice with a higher polling rate get laggy. Now that we know what the raw input buffer does let’s look at the difference between using and not using the raw input buffer. Difference Between Using and Not Using Raw Input Bufferīefore moving on to the similarities and differences, it is best to keep in mind that the settings are still in beta mode, so it might be normal for you to face some bugs from time to time. So, if you have a mouse that has a polling rate of 100 Hz, you might have a hard time finding the changes caused by this function. The usual mice range from 125 Hz to 1000 Hz. The raw input buffer is a crucial part of the settings for those gamers whose mice have a polling rate of 8000 Hz. This feature gives you less lag and reaction time than when Windows filters the input and sends it to the game. In Layman’s terms, the raw input buffer is a feature that allows the game to read your mouse input directly by Valorant. We did the hard work of researching so that you have an easier time finding out what it means. If you, too, are someone who is curious about what raw input buffer in Valorant means, look no further. The game does not mention anything about what the feature does, nor is it readily seen unless you are aware of the very minute details. You might have come across the Raw Input Buffer settings in Valorant while going through the mouse sensitivity settings.
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